Wednesday, December 31, 2025

Fortress Party 2025 - Midwest Max: Rural Road


My name is Max. My world is corn and propane.

In the time after the Great Dry-Out, when the coasts were swallowed by storms and the cities tore themselves apart, the last scraps of civilization drifted inwards to a Heartland that had become a wilderness of rust and potholes.

Out here, in the Midwest wastes, the powerful rule from atop customized riding mowers. Roaming clans fight over heirloom seeds and clipped coupons in the shadows of abandoned grain elevators.

I am the one who runs from both the living and the excessively polite.

Hunted by casserole scavengers, haunted by the squeak of the cheese curds I could not protect. A man consumed by a single thought...

Ope, sorry.  

 
















Fortress Party 2025 - Fort Montreal 1701

Do we ever repeat room themes? Not exactly, but there are certainly overlaps. In 2014, we did The Bridge to Canada, which had plenty of great Canadian jokes. This year's room brought back the Canadian theme, but focused more on the rich history of colonial Quebec.

Guests had to follow signs attached to dead trees to find the room.



The decor could best be described as Fur Trapper-chic. Did you know that you can buy rolls of plastic tablecloths that look like old wooden planks? I can't think of another use for those other than turning a room into a Fort within a Fort. 



And the first centerpiece was a giant crockpot of poutine. Look, if animals were bigger in prehistoric times, it only makes sense that the French Fries would be four feet long and each cheese curd the size of a human head. 



The bear from 2023 Cocaine Bear Room made another appearance, this time holding a hockey stick and a wood-burned sign with the name of the room. 


This was the bar. We had three drink options: The French Canadian 75, the Maple Old Fashioned, and the Bloody Minky. 










Fortress Party 2025 - The Vault of Midnight

The first question we often ask ourselves when brainstorming room ideas is... what resources do we already have? We also like to have a little local flavor, by having one theme a year that is for Ann Arbor townies. 

So The Vault of Midnight was a perfect choice for a Fortress Party theme. It's a comic book/board game store in downtown Ann Arbor, and the origin of most of our board game collection. 


The title of the store has always sounded like an H.P. Lovecraft cosmic horror, so we decided to fill a room with games and comics and... Cthulhu.






Over 30 of the games had little QR codes on them, and when you would scan them with your phone, Chthulu herself would appear on the screen and teach you how to play the game.


Or at least that is what was supposed to happen. In reality, Cthulhu's game instructions immediately devolved into monologues about the the insignificance of humanity and the imminent and violent despoliation of the earth. 


There are 32 of these videos, with new ones released weekly on YouTube until the whole playlist is available in the Summer of 2026.

Fortress Party 2025 - Stonechella

 Welcome to Stone-Chella, the Stonehenge music festival.

First, a tour of the empty room, with three stone monoliths and a lot of plastic plants. 

The walls were covered with druidic show posters.


During the party, there were several live acts:

  • Hrafnkel Beowulf (Josh Siegel)
  • Cerebrospinal Druid (Brent Stansfield)
  • Glunmar the Firewolfmuncher (Jeff Kleiner)
  • Hey Solscticer (Forrest Heijkal) 
  • Sister Andy and the Solstice Jive Jammers (Andaiye Spencer)



And after the midnight performance of Cigareets, it devolved into a karaoke stage, as usual. 
































Fortress Party 2025 - Popemon, Clave-Con, and The Vatican

The pervasive theme throughout the party was Clave Con, the Conclave Convention. 

We designed and printed a pack of customized Fortress Party Popemon Cards, and gave one to each guest on arrival. There was a unique card for each Pope from the first Pope, St. Peter, through Pope Leo XIV (Officially Pope 267, but if you count antipope's and contested popes, he's #299), and they were distributed chronologically. 



Based on Fortress attendance in prior years, there was a chance that 299 Popemon cards wouldn't be enough for every guest to get one, so we also made some future popes. 




Each Popémon card included scores between three and nine in each of four attributes: Holiness, Miracles, Wisdom, and Legacy. A host (in this case, Lauren) explained that high scores would help them in their battle against other Popes to be Supreme Pontiff in the Popémon Arena. 


Individuals could boost their Pope's ability scores by succeeding at challenge stations throughout the party. For instance, anyone who ate a chip with each of Hot Ones Season 26 Hot Sauces could scan a QR code to upgrade their Legacy score to 10. 

The other three challenges were in the basement, which was entirely dedicated to different parts of Vatican City. First, guests were greeted by a captain of the Swiss Guard. 


Pope Leo held synods, encyclicals, and catecheses in his chambers. I actually don't know what any of those mean, so we just leaned into his Chicago pride. 


The video on the TV was a 20 minute loop of Chicago sports teams fails. The room was also full of various Chicago paraphernalia, like Garret's popcorn and a bottle of Malort. 


In the next room, there was a confession booth, where guests would write one of their sins on a dry erase board. These were photographed and pinned to the wall as the evening wore on. 





The Confessor was behind a closed door, so he could only be seen between the cracks of the wall or from above. 


The next area was the Sistine Chapel, complete with stained glass windows, and a child angel making gang signs. 





We had a keg of "Canon Lager," and 100 little Communion Cups, each with a wafer and a dash of grape juice. 


This was also where guests could try St. Simon's Holiness Challenge, which was a custom game of Simon on a pipe organ. If you correctly played back seven random notes in a row, you would get a QR code to upgrade your holiness to 10. 


Around the corner was the Domino Dominoes challenge. There were 12 Popes printed on giant dominoes, and guests had to solve puzzles by connecting them end-to-end. Doing so gave a code to open a box, where a QR code to upgrade the Wisdom attribute to 10. 


The Tiber River was a 24 foot long waterway, complete with remote control kayaks, two devil ducks, and one Pope John Paul II duck. 



At the end of this hall, we had the final challenge. Three Connections games tied loosely to the Vatican, Popes, or Latin. Give them a try, and see if you can figure out the three digit code to open the box and upgrade your Miracles score to 10!
Finally, guests could proceed to the Popemon Arena, where you could put all of these attributes to good use. Guests would scan their badge, and their Pope's picture would appear in one of these two boxes. Then they would battle, Street Fighter-style. The ability scores correlated with their Pope's hit points, attack damage, defense, etc. 




We recorded some original music and sound effects for this game, most of which was Malcolm shouting Latin phrases with a falsetto Italian accent. 

When one Pope won, smoke would come out of the chimney on the desk, and it would show the leaderboard and how many challenges each Pope had completed.