Wednesday, December 30, 2020

Fortress Party 2017 Retrospective, Part 6 - Scout's Honor


We had been looking for ways to get people to move around the fort and interact with more people. This culminated in Scout's Honor, the most immersive Fortress Party social experience to date. 



The instructions were straightforward, but complicated enough that it scared away some of the more casual fortress goers.



The goal was to collect as many Boy Scout badges as possible over the course of the evening. 



Guests would pick the badge they wanted to try to get and scan the appropriate QR code. 



Their phone would then direct them to find a guest (or party host) with a specific hat color and interact with that person in some way. 


Each of the colored hats had a QR code, as well. If a guest performed the directive and scanned the appropriate hat, their phone would give them you two more missions, for a total of three. Upon completion of the third mission, the guest would be directed back to the Scout's Honor room to collect the badge and scan a new code to start working on a new one.  



The badges were made out of laminated paper with sticky foam on the back, so they could easily be attached to the scout's uniform. 



Brown and green sashes were available for guests to showcase their badges. 



The web app would also keep track of which badges had been completed. These black-and-white images would become colorful once the owner of the phone successfully completed the missions for beer pong, sinking a canoe, or getting into a skiing accident. 



This authority figure oversaw the other activity in this room...



...The Pinewood Derby.



Most of these were our actual Pinewood Derby cars. Except the one on the right made out of a giant clothespin. 



Here is the view from the top of the track. We borrowed this from the local troupe, and did our best to return it unscathed. 



 The badge game was most popular with Scarlett's ambitious friends, one of whom got all 26 badges.

No comments:

Post a Comment